ILoggable

A place to keep my thoughts on programming

Tag Archives: LFS

Simple OutSim & OutGauge samples

Version 0.13b is finished, just cleaning up the docs, and packaging everything (switching to sandcastle for docs kind of added a new complication). Should have that out tomorrow, I hope. In the meantime, especially, since the Tester app I include … Continue reading

June 27, 2007 .net, geek , , , ,

Moonlight at Remix 07

Miguel de Icaza just posted a long entry on a Hackathon the mono team did in the last 21 days to get some version of Moonlight ready for Remix 07 and it looks like they succeeded. Further progress information can … Continue reading

June 21, 2007 .net, mono , , ,

LFSLib.NET v0.12b (this is a test version)

I’ve just put v0.12b on the server. This version does bring LFS 0.5X compatibility, but it does not expose the new functionality. The goal of this version is primarily to let 0.11b code work against LFS 0.5X with the least … Continue reading

June 18, 2007 .net, geek , , , ,

Mouse Clicks and LFS

Wrote a little program that launches LFS, clicks the appropriate buttons and sends strings to connect to a server defined by IP (it’s called local in LFS for some reason), puts the player in the game and starts the game. … Continue reading

May 5, 2005 .net, geek

Back to coding: Click this

Having run into a number of things I cannot accomplish with InSim in LFS, I’ve decided to venture down the ugly route of simulating the mouse. Not that horrible. InSim was never really designed for client automation. I haven’t tested … Continue reading

May 4, 2005 .net, geek , ,

Track your Head

Ok, more geek, than programming. Been spending a lot of time with LFS S2 lately. The new Alpha is out and with my tweaked setup for the GTT is finally drivable. I can even drift it a fair amount. Fantastic … Continue reading

geek

Live For Speed InSim API 0.01a

I’ve been playing Racing Simulations for a while. I have an Act Labs Force RS, a wheel I truly enjoy, even though Act Labs has decided to get out of that market. My true love was Need For Speed: Porsche … Continue reading

March 30, 2005 .net, geek ,