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With this version, LFSLib.NET gains support for the InSim Relay currently in testing (see this Forum thread for details). The InSim relay allows you to get a listing of servers connected to the relay and send and receive InSim packets … Continue reading →
Although 0.15b was supposed to be the version that brings LFS proxy support to LFSLib.NET, a crash-bug with AXI & AXO packets forced me to rollback that incomplete code for now and release a bugfix version. The bugs fixed in … Continue reading →
I thought it was about time to see how hard it would be to get Live For Speed Track Maps into Xaml for use on the desktop or Silverlight. I initially started with the LFS’s SMX (simple mesh format) files, … Continue reading →
I’ve been spending a lot of time, just firing up LFS, hopping through screens and catching the state events. But there’s a lot of state and no good way to see what’s changed (most is obvious, but some of it … Continue reading →
There was a request for a Time Monitor app that would show splits and the lap time including delta’s. Currently LFS, shows you your splits and laps, but only briefly and without any information about how it compares to the … Continue reading →
I had a request for an example of Win Forms with OutGauge. This is a very simple project that illustrate how to quickly wire up output from OutGauge to UI. The only tricky bit for novices is the whole Invoke … Continue reading →
Continuing in providing some usage examples for LFSLib.NET, I’ve created a very simple race tracking class. I figure it covers a lot of ground, since most people want to keep track of race progress, and it does show the basic … Continue reading →
UPDATE: If you downloaded the files before 12pm PST, then you may have a binary with a bug. Please get the current one. This is is a minor bugfix/clean-up release. There were two bugs that were the result of TCP … Continue reading →
Now with full patch X goodness! This version of LFSLib.NET takes advantage of all the new features of Live For Speed S2 0.5X (as well as the X2 test patch additions). The new version can be found here and the … Continue reading →
Version 0.13b is finished, just cleaning up the docs, and packaging everything (switching to sandcastle for docs kind of added a new complication). Should have that out tomorrow, I hope. In the meantime, especially, since the Tester app I include … Continue reading →